Last week i created a few models to make an area of the map for archery i created some targets what are made of planks of wood and paint, Bows, and arrows. To make these models i used game inspiration recently a medieval game called Mordhau came out and i was looking at some of there designs on how they made them.
This is some of the references i used from Mordhau when making the target :



When Making the Bow i had to deform the cylinder to make it bend so i could make the curve for the bow itself. The arrow was more simple to make as i just had to build sections for it. The texturing was quite straight forward but for the target i had to try and fade all the paint in. This was to make the paint look more worn as if its fading away off environment effects and making it more dull.
My team were happy when i created these models as we had a lot of space in the village so i thought it would be a good idea for an archery range just on the open space. I also recommended Dylan to make some axes for the targets as well.















